1
rating
0post
2025.12.01〜(49週)
:0% :0% (40代/男性)
人気のポスト ※表示されているRP数は特定時点のものです
Presidential Approval Ratings -- Donald Trump https://t.co/wGiKIMtA7f
ギャラップ世論調査、ドナルド・トランプ支持率36%まで下落と。。ニクソンがマークした米国大統領過去最低支持率29%まであと7ポイントだな。 December 12, 2025
61RP
🚨美印太司令:未来对华战争将由AI主导,谁掌握AI谁就掌握胜局
📣美国印太司令部司令、海军四星上将萨姆·帕帕罗(Adm. Sam Paparo)12月6日在里根国防论坛上明确表示:未来与中共国的战争将彻底被人工智能(AI)重塑,谁能在AI驱动的战场上占据优势,谁就能获胜。
🔴他将现代战争的三大新趋势归纳为:
✅1信息战/认知战/网络战:重要性堪比15世纪印刷术的发明,已成为改变国际体系的核心力量;
✅2无人机战争的“商品化”:乌克兰战争证明,过去3:1的传统进攻比例现在可能变成20:1甚至100:1,无人机让任何领土进攻的代价都变得极其高昂;
🚨3“精准穿透打击”(penetrating strike):利用低成本无人机、隐身武器、电子战等,对敌方关键节点实施外科手术式打击,已成为影响政治结果的重要手段。
‼️而人工智能正是统领上述三大趋势的“超级趋势”(megatrend),它将带来:
•无人机蜂群作战
•超精准目标识别与打击
•决策优势(decision superiority):谁能更快“看清-理解-决策-行动-学习-评估”,谁就能主导战场
🔴帕帕罗强调:
•印太司令部正全力推动AI作战工具的实际部署,对当前进展感到满意;
•他“有信心在冲突中取胜”,但担心美军可能付出的代价过高,必须继续加大对AI等关键技术的投资,把“账单”压到最低;
•新公布的白宫国家安全战略把“本土防御”列为第一优先,把“印太”列为优先战区,明确指出中共国是对美国安全、自由与繁荣的最大威胁。
国防部研究与工程副部长埃米尔·迈克尔透露,五角大楼即将推出重大AI推进计划,并已启动“无人机主导权”项目,强调乌克兰战争证明“领土战的前线已经变成机器人的战争”。
🔥美军印太司令公开宣示:对华战争将是一场AI主导的战争,美国必须不惜一切代价抢占AI制高点,否则将付出惨重代价。
https://t.co/ZbjPMSAhR3 December 12, 2025
34RP
【🐒対バン解禁🐒】
grating hunny presents.
『 体育館壊す 』
1月9日(金)@栄Party'z
w/
あいか:クラブ
Reinore
mogari
1月17日(土)@下北沢SHELTER
w/
muk
and more...
1月24日(土)@寝屋川VINTAGE
grating hunny
初のワンマンライブ
お楽しみにしてくだされ!
▶︎https://t.co/5RHMEFyk1q https://t.co/j9e1w50EDR December 12, 2025
25RP
【Ruby Tuesday 64】
師走が始まった12月に最高の日をありがとうございます!
出演していただいたCloudy、PompadollS、
climbgrow、EverBrighteller、grating hunnyの5組ありがとうございます!
平日にも関わらず素敵なバンドたちを観てくれた皆様に感謝です! https://t.co/sjzwIdJqEj December 12, 2025
24RP
おつかれヤマです
みなさん、土曜の夜を楽しく過ごしていますか
私はゆるゆるAIイラストを生成しています
Good evening.
Is everyone enjoying their Saturday night?
I'm casually generating AI illustrations. https://t.co/NCKxFADhvp December 12, 2025
20RP
🎉LEGEND Oᖴ PARADISE 獲得🎉
そして…
🌈🔥THE ACHIVER/RATING 17.50🔥🌈
NEW!!付いてるの全部今日更新しました!!!!
最高のX-VERSE納めになりました😆👏 https://t.co/tC7NtWgX8T December 12, 2025
17RP
一番最後の[Prompt for original image]の部分に画像生成に使用したPromptを入れると一貫性が増します。不要な場合は3行削ってしまっても大丈夫です。
---
Extreme wide-angle perspective and dynamic pose remix edit.
This is an EDIT of the original image, not a new character.
Use the original image as a strict reference for:
– the person’s identity, hairstyle, and overall fashion style,
– the general type of background and location (same street, same room, same beach, same kind of architecture, etc.).
You are allowed to completely change the camera position, angle, and pose, but you must keep the scene in the SAME location and keep the SAME person and outfit design.
Camera and perspective:
– Use an ultra wide-angle or fisheye feeling lens (around 12–18mm full-frame look).
– The camera angle MUST change significantly from the original: use dramatic angles such as
• worm’s-eye view from directly below looking up,
• bird’s-eye view from directly above looking down,
• very low angle from the ground,
• high angle from above,
• tilted Dutch angles.
– Always create strong foreshortening: body parts close to the lens look huge, while the rest of the body falls away in perspective.
– The final result must look like a bold fashion or street photo, fully photorealistic, not illustration or anime.
Background consistency:
– Keep the same location as the original image: same street, same bridge, same room, same studio, same beach, same general structures and materials.
– Do NOT replace the background with a completely different place.
– Because the camera angle changes, it is allowed and expected that different parts of the environment become visible.
– When new areas appear, extend the original environment logically (same buildings, fences, road markings, walls, colors, materials, lighting style), as if the camera moved within the same place.
Body parts near the lens (1–2 parts, sometimes 3):
– In each edit, choose ONE or TWO main body parts to be extremely close to the lens (sometimes even THREE in more complex poses).
– Vary them from image to image, do NOT always use the same body part.
– Allowed near-the-lens parts include:
• one or both hands / fingers reaching toward the camera,
• one or both feet / shoes / boots near the lens,
• knees or thighs,
• face very close to the lens,
• shoulders or chest close to the lens in a leaning pose.
– The chosen body parts should come extremely close to the lens, almost touching it, with visible skin texture, fabric texture, and realistic wide-angle distortion.
Pose and overall body (complex and varied):
– Create strong, cool, dynamic poses that match the extreme perspective.
– Randomly use different pose types, including:
• standing with one leg or one arm reaching toward the camera,
• crouching or squatting low to the ground,
• sitting on the floor or on objects,
• lying on the ground with legs or feet toward the lens,
• leaning forward aggressively toward the camera,
• twisting the body, crossing legs, or arching the back for more dynamic lines.
– Allow complex poses where:
• both hands are near the lens forming shapes (peace signs, triangles, frames, pointing toward the viewer),
• both feet are toward the lens,
• one hand and one foot are both large in the foreground,
• the face is close to the lens while hands or feet are also visible in perspective.
– Maintain believable anatomy even with extreme foreshortening.
Angle and attitude (randomized):
– Randomize camera angle and orientation (up, down, side, Dutch tilt) while keeping the composition visually balanced and powerful.
– Keep the vibe cool, confident, and fashion/editorial or street style, depending on the original outfit.
– Facial expressions can vary (serious, playful, confident, mysterious), but must still look like the same person.
Lighting and rendering:
– Keep the general time of day and lighting mood similar to the original (night vs day, indoor vs outdoor, soft vs hard light), but you may enhance contrast and color to make the image punchy and dramatic.
– Maintain realistic shadows and contact points with the ground or floor.
– High-resolution, sharp details with clear skin texture, fabric weave, and material highlights.
Variation and randomness:
– Each edit should look noticeably different from the original image and from other edits, with different:
• camera angles,
• pose types,
• which body parts are closest to the lens,
• orientation (straight, tilted, from above, from below).
– Avoid repeating the exact same single-foot-close-up composition; produce a wide variety of dynamic poses and angles.
Strict rules:
– Do NOT change the person into someone else.
– Do NOT change the outfit type; only restyle it through pose, perspective, and small natural movement of clothing.
– Do NOT move the scene to a completely different location; always stay in a plausible extension of the original place.
– Do NOT add text, logos, watermarks, or graphic design elements.
– Do NOT switch to painting, illustration, or anime style; keep it photorealistic.
Overall:
Transform the original photo into a dramatic, photorealistic, ultra wide-angle shot with an extreme camera angle (including views from directly below or above), where one or more body parts are right next to the lens and look huge, the rest of the body recedes in perspective, and the same person strikes a stylish, complex, powerful pose in a consistent, expanded version of the original environment.
Also, below is the prompt for generating the original image. Please use it as a reference.
[Prompt for original image]
#nanobanana2 December 12, 2025
13RP
精一杯、手を伸ばしました。
THE ACHIEVER/RATING 17.00到達🌈🌈🌈
大雨の中走り続け
ようやく晴れた空に見えたのは
今までで1番綺麗な『虹色』でした。
感無量です。
本当にありがとうございました_____!!!! https://t.co/2Cc3qt9PTn December 12, 2025
12RP
一応、Adj. Net Ratingベースで計算した残りのスケジュールの順位です。
「4回試合する対戦相手」ではなく、こっちは残り試合全てを見てます。
この図の順位が上にいる方が相対的にキツいスケジュールです。
(地獄度ランキングに合わせてます) https://t.co/UHmZeiORLc https://t.co/oyPMUl5vBY December 12, 2025
12RP
ULTIMATE RATING MASTER達成‼️‼️‼️
誰よりも成長は遅いけど地道に頑張ったかいがありました!!!!オンゲキとパレットプロジェクト本当にありがとう!!!
アルレマの鎖乙女がぶ、爆誕です________________ https://t.co/70cfyYbPnx December 12, 2025
12RP
又是新的一天,又是 Binance meme 榜单第一。感谢大家日以继夜的努力和付出。 我们的评分最高、趋势最强,而且这些数据全部来自 币安官方算法,含金量十足。
别忘了:马到成功不仅仅是一个 meme,它是一种文化,一种信念,更是成功的象征。 继续努力,让这匹骏马奔得更远!
🐎📷 Another day, another #1 on the Binance meme leaderboard — thank you everyone for working tirelessly day and night. Our rating is the highest, our outlook is the strongest, and every metric comes directly from Binance, so value it.
Remember: 马到成功 is more than just a meme — it’s culture, it’s belief, and it represents SUCCESS. Let’s keep pushing and keep riding forward. 📷📷
#马到成功 #bibi #1 #Binance #BNB December 12, 2025
11RP
今日マジで神‼️
ULTIMATE RATING MASTER
ラテラルABして他の曲も埋めてたらさすがに今日指動きすぎてびっくり
ようやく俺も22.000なれました‼️
まじでオンゲキ大好き🥰 https://t.co/4DkKiOiYki December 12, 2025
10RP
マツヨイナイトバグ鳥!
THE ACHIEVER/RATING 16.00🌈
ダンカグの亡霊として、この曲で決められてよかった……!
ここ1ヶ月めちゃくちゃ頑張らされたけどすげー楽しかったです 新枠リセット前にケリつけられてよかった
CHUNITHM、大好きなゲームになりました https://t.co/H0fJPw9Jj7 December 12, 2025
7RP
一VERSE-Xの17はあんまり、だから一
15.2初 hiperriality SSS
CHUNITHM VERSE-X RATING 17.00‼️‼️‼️
今年中に17達成できてホンマに良かった‼️
夏以降伸び悩んでめっちゃ苦しんだけど課題曲とかこなしてここまで来れた‼️みんなありがとう‼️
謝謝ナス‼️‼️‼️‼️‼️ https://t.co/Zlsb3baqED December 12, 2025
6RP
Long time overdue but 16000 Rating achieved! The song is very fitting since this will the last time I ever actively grind rating. Thank you to everyone who believed in me 🫶
16000きたぞ!「Felys -final remix-」は、RATING上げをしたくないからぴったりだ 。信じてくれてありがとう。 https://t.co/9LQhepdUdk December 12, 2025
6RP
🌈THE ACHIEVER/RATING 16.50🌈
虹レ到達から約7ヶ月で行くことができました!
まじでX-VERSE中に到達できてまじで嬉しすぎます! https://t.co/x3xgh2Dk7l December 12, 2025
5RP
NEWで始めたCHUNITHM。「よっしゃS取れたw」なんてイキっていたあの頃、自分がこの門を開くなど、想像したこともなかった。果てしなき旅路を前に、その瞳が映すは七色の空。今こそ、飛び立つ時。
___いざ、虹の先へ。
Beyond the Rainbow ††X-VERSE††
Rating 17.00 https://t.co/ecqzjM7T6E December 12, 2025
5RP
遂に!!!
maimai RatingRAINBOW達成!!!!
そしてSEGA3機種虹レ達成です〜
14SSS+2曲目で大好きな曲で決めれて嬉しいです!!!!
これからも少しずつやっていこうと思います😊
#12月になったので音ゲーマーフォロー祭 https://t.co/boctJL0Q5L December 12, 2025
5RP
〜感動のその先へ〜
THE ACHIEVER RATING 16.00
チュウニズム 初虹レ🌈!!!
マジで嬉しい!!
これからどんどん進めていくううう
#チュウニズム https://t.co/Qhc0SuZs3J December 12, 2025
4RP
I had huge problems generating Uzaki-chan, but hopefully she is recognizable.
Replaced "SUGOI DEKAI" with "YAMIVA".
宇崎ちゃんを生成するのにすごく苦労したんだけど、認識できるといいな。
スゴイデカイを「ヤミーバ」に変更。
#宇崎ちゃんは遊びたい #AIイラスト #Uzakichanwaasobitai https://t.co/z1L64m9cgF December 12, 2025
4RP
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